
In fact, one of the announced PlayLink titles is a Singstar game, which isn't really new at all the ability to use a smartphone as a Singstar microphone has been around for a few years. Using the smartphone as a second screen is something Microsoft previously attempted with SmartGlass (though that's died a death in recent years), and Sony also tried something similar with the PS Vita. Though I think this is an important step for Sony, it should be noted from the outset that it's not entirely a new idea.
#CASUAL GAMES FOR PS4 PS4#
"For all its success in so many other ways, PS4 isn't a good platform for 'friends on a sofa' multiplayer experiences" Each of these will be released separately on the PlayStation Store, with the pricing yet to be announced. Thus far the company has shown off a handful of games ranging from a quiz title that's reminiscent of the Buzz franchise, some minigame titles and an interesting game from Supermassive called Hidden Agenda that allows a group of people to vote on narrative choices in an interactive detective story.
#CASUAL GAMES FOR PS4 FREE#
It makes far more sense that this kind of technical issue would have pushed PlayLink off the schedule than Sony not seeing the value in giving it a broad stage, because while other games may be more exciting, PlayLink may be the single most important thing Sony brought to E3.įor those who haven't seen the system at work, a brief summary PlayLink isn't a game, it's a platform consisting of a free app for iOS or Android, which hooks up to any PlayLink-enabled game on the PS4. That makes quite a bit of sense the smartphones used to control games all need to be on the same wifi network as the PS4, and as anyone who's tried to do live updates from one of these events can tell you, the wifi tends to be utterly unreliable. It's now rumoured that PlayLink was actually meant to be in the conference, but didn't make it because of last minute wifi problems. "While other games may be more exciting, PlayLink may be the single most important thing Sony brought to E3"

Denied a spot in Sony's conference itself, it was relegated to being promoted largely through demos at the show and a set of YouTube videos. One thing that didn't make any sense to me, though, was Sony's treatment of PlayLink - the firm's new initiative to allow smartphones to be used as PS4 controllers for a range of casual party games. Even those that were unexpected were fairly in line with what we've come to expect from the companies involved it feels like most firms have fallen into a fairly well defined role this generation. It wasn't hard to make sense of most of what happened at E3 this year with Sony and Microsoft, along with many of the publishers, approaching the conference rather conservatively, there were few truly surprising announcements.
